Archviz in Blender 2.80 / Interior Visualization from DXF

Learn how to model, texture, and render an interior professionally with Blender 2.8

Hello and welcome!

What you’ll learn

  • Architectural visualization.
  • Blender 2.8 Professional Archviz.
  • Interior visualization in Blender 2.8.

Course Content

  • From DXF to Walls –> 5 lectures • 13min.
  • Place doors, windows and baseboards –> 4 lectures • 13min.
  • Lighting and Materials –> 5 lectures • 25min.
  • Rendering and Postprocessing –> 4 lectures • 18min.

Archviz in Blender 2.80 / Interior Visualization from DXF

Requirements

  • Blender 2.80 or above.
  • Basic knowledge of Blender.
  • Basic understanding of 3D modeling.

Hello and welcome!

In this course you’ll learn the steps to achieve photorrealistic interior renders for proffesional and personal projects.

We will take a look at different topics such as managing DXF files, placing doors, windows, details, setting PBR materials, realistic lighting, rendering and postproduction.

In the first section you’ll learn some useful techniques that I apply when I work with DXF files of real clients. I’ll provide you the DXF file, so you can follow me if you want during the class.

Once we have the walls, floor and ceiling done, we will take a look at the fastest method (with the free version of the Archipack addon) to place doors and windows with some useful techniques.

In the third section, you’ll learn how to set base lighting to your project using HDRI environment to achieve photorrealistic results and other different methods of lighting your interiors. We will also take a look on how to set up your materials (floor and walls in this case) with proffesional textures, using Color, Roughness/Glossines, Bump, and Normal maps to achieve more realism in a fast and accurate way. As well as some trick for the window glass! On the other hand, you’ll learn how to add a background image to the scene to nail the overal realism and sell better the image.

Finally, in the last section, we are going to fill the scene with some premade furniture assets and I’ll talk just a bit of the importance of have a constantly growing library of assets. Specially if you are into the archviz world. You’ll learn about the render settings and we will take a look at the new Intel Open Image Denoiser, which gives incredible results killing the noise of our renders. As well as some basic compositing nodes on blender. After that, time for some postproduction in Photoshop!