Flutter iOS & Android Mobile Snake Game Development Course

Learn MVVM Architecture in Flutter with GetX Advanced State Management and Build Mobile Game for iOS and Android

In this course you will learn and build mobile ios and android snake game using flutter with getx and mvvm architecture.

What you’ll learn

  • Learn and Build iOS Android Mobile Snake Game.
  • Score System.
  • Resume and Pause game System.
  • Mobile Game Menus System.
  • Score System.
  • Responsive Screen UI.
  • Detect Collisions for Mobile Screens.
  • MVVM Architecture in Flutter.
  • Getx.
  • Advanced State Management using Getx.
  • and much more..

Course Content

  • Introduction –> 1 lecture • 4min.
  • What is MVVM and Getx in Flutter | Who to use it –> 2 lectures • 8min.
  • Create New Flutter Game Project using MVVM and GetX | Models and Attributes –> 2 lectures • 29min.
  • ViewModel Business Logic Implementation of Snake Game –> 5 lectures • 1hr 20min.
  • startGameLoop in Viewmodel (Bussiness Logic) –> 2 lectures • 25min.
  • Splash Screen | View Implementation | UI of Snake Game –> 2 lectures • 26min.
  • Snake Game View Implementation using MVVM Architecture –> 4 lectures • 48min.

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Requirements

In this course you will learn and build mobile ios and android snake game using flutter with getx and mvvm architecture.

 

Snake is a sub-genre of action video games where the player maneuvers the end of a growing line, often themed as a snake. The player must keep the snake from colliding with both other obstacles and itself, which gets harder as the snake lengthens.

 

Flutter is an open source framework developed and supported by Google. Frontend and full-stack developers use Flutter to build an application’s user interface (UI) for multiple platforms with a single codebase.

While you can already use only Flutter to build many turn-based games such as card games, word puzzles, and board games that respond to simple user input, you might also want to build real-time games such as endless runners, shooters, and racing games that require a game loop.

 

The MVVM pattern is a great way to develop applications. It separates the UI from the business logic, making it easier to test and maintain. The Model-View-ViewModel (MVVM) pattern is a separation of concerns that helps you cleanly separate your application into three main components: Model, View, and ViewModel.

 

GetX is a powerful and lightweight state management solution for Flutter that simplifies many aspects of app development. Its reactive state management, dependency injection, and routing capabilities make it an excellent choice for building efficient and maintainable Flutter applications.

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