Mathematica 9 for Beginners

A course that teaches Mathematica 9 for beginners to the software. It teaches Mathematica for college and high school

This is an example based course aiming to teach Mathematica at an understandable level to students in college. Advanced high school students, or students whose high school teaches Mathematica will also find this course invaluable.

What you’ll learn

  • To teach you how to do arithmetic using Mathematica.
  • To teach you how to handle algebra using Mathematica.
  • To teach you how to draw basic graphs using Mathematica.
  • To teach you how to adjust graphs using Mathematica.
  • To teach you how to handle lists using Mathematica.
  • To teach you how to handle sets using Mathematica.
  • To teach you how to do calculus using Mathematica.
  • To teach you how to handle the basics of matrices.
  • To teach you how to handle the basics of vectors.

Course Content

  • Bits and Bolts and Bolts and Bits –> 2 lectures • 15min.
  • Arithmetic a.k.a. your TI-82 has competition –> 5 lectures • 1hr 3min.
  • Algebra a.k.a now your professor has competition –> 9 lectures • 1hr 35min.
  • Lists a.k.a. more than your average shopping list –> 9 lectures • 1hr 36min.
  • Drawing Graphs a.k.a. making calculations pretty –> 13 lectures • 1hr 52min.
  • Calculus a.k.a the coolest sounding branch of Mathematics –> 5 lectures • 1hr 4min.
  • Matrices and Vectors a.k.a Neo and a Mosquito walks into a bar… –> 8 lectures • 58min.
  • Conclusion a.k.a. the sad part –> 2 lectures • 25min.

Mathematica 9 for Beginners

Requirements

  • A version of Wolfram Mathematica 9.
  • A textbook on Pure Mathematics in General.

This is an example based course aiming to teach Mathematica at an understandable level to students in college. Advanced high school students, or students whose high school teaches Mathematica will also find this course invaluable.

It assumes no understanding of programming languages, although knowledge, even rudimentary, of C/C++/Java is a plus.

This course does NOT teach Mathematica as a programming language.

This course does NOT teach Mathematics in general. Although a textbook on Pure Mathematics will come in handy for reference.

Any high school textbook that teaches college level Pure Mathematics is recommended. College students may use their course textbooks recommended by their Professor.

Students are expected to:

1. Know basic arithmetic and algebra including basic transcendental functions (exponential and trigonometric)

2. Know what a function is, including function composition, inverse and the definition of one-to-one functions

4. How to solve equations and inequalities.

3. Know common graphs of functions

4. Basic knowledge of set theory (preferably including partitioning and powersets)

5. Knowledge of matrices and vectors, preferably also knowledge of vector fields.

6. Rudimentary knowledge of 3D functions and functions on more than one variable

7. A broad knowledge of calculus including the basics of differential equations

8. Rudimentary knowledge of complex numbers

This course is in no way affiliated with Wolfram Research, Inc. The software, the Mathematica trademark and the associated logo belongs to Wolfram Research, Inc.

ScreenFlow, the software and associated trademarks belong to Telestream, Inc.

 

To contact me please e-mail: [email protected]

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